![]() ![]() There's even a chance that Atlus might work with something similar to Persona 5 Strikers, utilizing the hack-and-slash approach with its P3 and P4 cast. Additionally, because Atlus chose to port Persona 3 Portable and Persona 4 Golden instead of their original Persona 3 and Persona 4 counterparts, it can make use of characters exclusive to these versions, much like how the aforementioned P3P female protagonist was featured in PQ2, or how Marie was included in Persona 4 Arena Ultimax. While it's unlikely that a new PQ will release in the near future, as its second installment already dabbled in a three-game crossover, there could be a crossover between their characters in another context altogether. Because of this, Atlus has an even wider breadth of spinoff games that it can tackle. Overall, the ports of P3P and P4G enable Atlus to go in quite a few directions, given the company doesn't have to worry as much about bringing newer fans up to speed on characters from previous titles. Seeing the casts back in the fighting game limelight could prove to be a beneficial move from Atlus, allowing them to work from Ultimax's framework while making use of the resurgence in popularity of P3 and P4's characters. Moreover, it would give Atlus the chance to reintroduce the Persona 4 cast in a grown-up light, much like Arena Ultimax did with its Persona 3 characters. Some fans have speculated that the ports might be hinting towards a new Persona Arena game in the works, a guess that could be further backed up by Arena Ultimax being brought to modern platforms.Ī new Persona Arena game would certainly be a logical next step for the series, and might even take notes from Persona Q2 by throwing the Persona 5cast into the mix. With the Persona series' newly found stretch in accessibility, this could be the perfect time for another crossover spinoff that brings the casts of the P3P and P4G games back together. Given that 2022, which was Persona's 25th anniversary, focused mainly on ports of older titles, it's quite likely that Atlus might be gearing up for a new Persona-based release or announcement sometime this year. Arena Ultimax received a digital port for the PS4, Nintendo Switch, and Steam just last year, making it accessible to an even wider audience than before. Unlike Persona Q, the Persona 4 Arena games put a spin on its crossover by aging up the Persona 3 cast, giving its characters new designs and backstories following the events of the original game. The game's roster opened up exponentially through its successor Persona 4 Arena Ultimax, which then included the rest of Persona 3's supporting cast (with the exception of Shinji). ![]() Team, including the characters of Mitsuru Kirijo, Akihiko Sanada, and Aigis. Persona 4 Arena on the other hand, a spinoff of Persona's fourth mainline entry, focused mainly on its respective mainline cast in its all-out fighting game experience, though it did offer cameos from a few of Persona 3's S.E.E.S. Adding the Persona 5 team to the mix, as well as the female protagonist from Persona 3 Portable, the crossover appealed to both old and new fans of the series through its addition of the ever-popular Phantom Thieves. Persona Q2: New Cinema Labyrinth, which released on the tail end of manufacturing for 3DS games, ended up following suit with its increasingly inclusive cast. With its cute chibi art style and endearing dialogue, players could see their favorite characters interact with one another from across the Persona 3 and 4 entries through wholesome banter, playing off their shared personalities and archetypes. Persona Q's joined cast of characters meant not only a wider range of strategies to utilize in combat, but also the opportunity for the game to emphasize its strengths as a social simulator. Persona Q: Shadow of the Labyrinth banded its Persona 3and Persona 4 casts together in its first shadow-slaying adventure developed for the handheld 3DS system. This is made all the more exciting when some spinoff titles, including the Persona Q and Persona 4 Arenaseries, make use of 'crossovers' in their narratives, combining the casts of the mainline entries in new and inventive ways. The biggest allure of these spinoffs, and perhaps the reason why Persona fans are most drawn to them despite the change in genre, has been their emphasis on bringing the beloved characters from the series' main entries back for more adventures. From fighting games to rhythm games, the Persona titles and its characters have been seen in a number of contexts: brawling, dancing, and slashing their way to victory. Gliding on the success of its main entries, Atlus' foray into the Persona offshoots have demonstrated a wide array of approach in both genre and mechanics.
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